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Pre-order––d ––h ––m ––s

Leonida premiere

QBCore
VI Edition

Premium pre-order

$600.00$299.00

QBCore VI Edition Premium

Server pack · Qbox · QBCore

QBCore VI Edition Premium

Pre-order$299.00

After release$600.00

Closes ––d ––h ––m ––s

The night you are buying

Full showcase

In the premium pack

One face for the whole city

  • Vice HUD

    Status, minimap, wanted stars, money, honor, skills, prompts and the interact menu. One face, not a stack of overlays.

  • Pause grid

    ESC opens a picture grid: map, stats, settings, players, report, Discord, disconnect.

  • Radio wheel

    Slow-motion station wheel, mute, and on-demand playback.

  • Hologram speed

    A 3D speedometer in front of the car, not another box in the corner.

  • Street Kings

    Car meets, meet night, checkpoint races, popup races, drift, nitrous, stunts and a phone app for the board.

  • Customs

    The mod shop, in the same visual language as the rest of the night.

  • Basketball

    Hoops with shot timing and pickup games.

  • The paycheck lanes

    Cab, Tow, Haul, Sanitation, Transit, Vineyard, Recycle, Desk, Bay. Rep moves while you are on a shift.

  • Heat

    Police, Medical, Wasted / Busted. The same night, when it goes loud.

Qbox, ox_lib, ox_inventory and oxmysql sit underneath. The VI layer is the face. Delivery is when this pre-order closes, to the account email used at checkout. It is not an instant download.

This is a FiveM roleplay server with a VI-inspired interface. It is not Grand Theft Auto VI. QBCore Store is not affiliated with Rockstar Games or Take-Two Interactive.

Premium pre-order$299.00 $600.00

Pre-order now

About this site

QBCore Store is a marketplace and knowledge hub for FiveM server owners who run QB Core, ESX, or hybrid setups. We focus on practical resources you can install, configure, and maintain: complete server packs, job and economy scripts, MLO interiors, vehicle packs, clothing and EUP, and tooling that supports real production servers rather than throwaway demos.

Our tutorials and documentation sections explain framework concepts, migration paths, database practices, performance tuning, and debugging workflows. Articles on the blog cover server design, player experience, compatibility, and operational topics so you can make informed decisions before you change live resources. Product pages describe features, dependencies, and typical use cases to reduce guesswork during procurement.

When you browse the marketplace, you can filter by category such as scripts, maps and MLO, vehicles, clothing, and bundled server packs. Each listing is intended to map clearly to a server role or gameplay loop—jobs, housing, police and EMS, criminal gameplay, businesses, UI systems, and quality-of-life utilities. If you need help choosing compatible resources, start with your framework version and inventory what already runs on your server before adding new packages.

For policies, refunds, licensing, and privacy, see our terms, refund, license, and privacy pages. Support is available through the channels listed in the site footer; include your framework version, artifact build, and a short list of resources when reporting an issue so the team can reproduce it quickly.