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Open QBCore VI EditionGTA VI · FiveM · SixM
GTA 6 roleplay does not run on FiveM today. FiveM is built for GTA V, and Rockstar has not released a modding or roleplay platform for GTA VI. What you can run right now is a GTA VI-inspired roleplay server on FiveM: Vice City and Leonida themes, modern HUDs, and an economy built on QBCore or Qbox.
This page separates what is confirmed from what is rumoured, explains SixM, and shows how to prepare your community so it can move when a GTA 6 platform exists.
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Everything else, including dates for player-hosted GTA 6 servers, is not confirmed. Treat any “GTA 6 FiveM download” you see as fake.
SixM is the name the community uses for a hoped-for “FiveM for GTA 6”: a platform where server owners could host their own GTA VI roleplay servers with custom scripts. It follows the naming of FiveM (GTA V) and RedM (Red Dead Redemption 2).
SixM has not been announced. It is speculation built on two facts: Rockstar owns Cfx.re, and Rockstar is hiring for a creator platform. Until Rockstar or Cfx.re publishes something, there is no SixM to download, buy or pre-order.
Not announced. No FiveM, SixM or player-hosted roleplay servers have been announced for GTA 6. FiveM runs on GTA V for PC only.
On console and PS5: nothing has been announced for roleplay servers on PlayStation or Xbox. FiveM has never been available on consoles.
Rockstar now owns Cfx.re, publicly backs NoPixel, and has advertised Creator Platform roles. That makes official roleplay support plausible, but plausible is not confirmed. We will update this page when Rockstar or Cfx.re publishes details.
GTA VI is dated for 19 November 2026 on PS5 and Xbox Series X|S. There is no release date for GTA 6 roleplay servers, a GTA 6 version of FiveM, or a PC version of the game. A roleplay platform would most likely need the PC version first, as FiveM did with GTA V.
Not a real one yet. Servers advertised as “GTA 6 RP” today are GTA V FiveM servers with a GTA VI theme: Vice City styling, Leonida names, new HUDs. That is a legitimate way to build hype for your city, as long as you say so honestly. See GTA 6-style mods for FiveM for what you can add today.
FiveM keeps running on GTA V. Communities usually move to a new game only once it has tools for custom scripts, jobs and economies, so most RP cities are likely to stay on FiveM until a GTA 6 platform exists and matures.
The safest plan is to keep growing your FiveM city now, on a maintained framework like Qbox or QBCore, and keep your community and lore portable.
The practical route is a FiveM server on GTA V with a VI-inspired layer on top:
QBCore Store is independent. We are not affiliated with or endorsed by Rockstar Games, Take-Two Interactive or Cfx.re. Grand Theft Auto, GTA VI and related marks belong to their owners. “GTA VI-inspired” describes a theme, not an official product.
QBCore Store is a marketplace and knowledge hub for FiveM server owners who run QB Core, ESX, or hybrid setups. We focus on practical resources you can install, configure, and maintain: complete server packs, job and economy scripts, MLO interiors, vehicle packs, clothing and EUP, and tooling that supports real production servers rather than throwaway demos.
Our tutorials and documentation sections explain framework concepts, migration paths, database practices, performance tuning, and debugging workflows. Articles on the blog cover server design, player experience, compatibility, and operational topics so you can make informed decisions before you change live resources. Product pages describe features, dependencies, and typical use cases to reduce guesswork during procurement.
When you browse the marketplace, you can filter by category such as scripts, maps and MLO, vehicles, clothing, and bundled server packs. Each listing is intended to map clearly to a server role or gameplay loop—jobs, housing, police and EMS, criminal gameplay, businesses, UI systems, and quality-of-life utilities. If you need help choosing compatible resources, start with your framework version and inventory what already runs on your server before adding new packages.
For policies, refunds, licensing, and privacy, see our terms, refund, license, and privacy pages. Support is available through the channels listed in the site footer; include your framework version, artifact build, and a short list of resources when reporting an issue so the team can reproduce it quickly.